Solven was a Disciples of Justice enforcer who had an advanced suit that fired hot beams of acid at his enemies. He was of Water Tribe origin though the Fire Nation Intel Department had little data on Solven’s background. Solven’s armor could withstand great heat and frigid temperatures.
Solven was not like the other DOJ Enforcers because he was technically a mercenary who was the leader of the organization’s external staff. Solven signed a yearly contract to keep working at Zerrel’s service. Despite the weight of his armor Solven was in excellent shape and took strength supplements from Demarius which made him capable of moving a decent pace in his armor.
Sacking the Fire Nation Capital
Solven was a pivotal player in the sacking of the Fire Nation's Capital. He also accompanied Haresh in a mission in the Northern Water Tribe Capital.
Personality
Solven was cruel, brutish, and cold. His suit made him incredibly strong and durable but if damaged it risked overloading and violently exploding.
Acid Beams
Solven’s acid beams were capable of penetrating and puncturing heavy battle armor as well as tank plating. It could also burn though the walls of metal buildings. However, the strongest and sturdiest materials could withstand acid. Despite this, soldiers with thick armor could burn to death by convection even if their suits were capable of withstanding the hunter’s acid streams.
Solven’s acid is a modified version of sulfuric acid. It is denser than fire since it is a liquid rather than a form of plasma (which has more dispersed molecules). Because of this, it directly counteracts with and erodes whatever substance it touches save a few specific materials and can cause as much damage as some hotter flames.
Solven’s sulfuric acid can stick to an object or opponent and continue to eat away at it. Solven’s particular acid burns at 639 Fahrenheit or 337 Celsius.